Mirama
Female Gnome Wizard (Illusionst)
Mirama is the embodiment of the whimsical nature of her gnome heritage, her eyes twinkling with the same playful light as the spark she holds in her hand. Her childlike wonder and innate curiosity are apparent in her wide, expressive eyes, which survey the world with an enchanting mix of intelligence and mischief.
As a practitioner of the School of Illusion, Mirama is a master of deception and wonder, her spells crafting realities that beguile the senses and confound the mind. Her talents allow her to conjure images and scenes so lifelike they can convince even the most discerning eye, weaving strands of the impossible into the fabric of the real.
Her attire is a charming mix of practicality and style, with a wide-brimmed hat that seems to be a repository of various natural elements she’s collected in her travels. The pendant around her neck pulses with a gentle magic, a token of her studies and adventures, while her spellbook, ever at her side, is a testament to her dedication to the arcane arts. Her fingers, though small, are nimble and adept at manipulating the threads of magical energy she draws upon to cast her illusions.
Pyremius the Gentle
Male Human Druid (Circle of Wildfire) / Cleric (Light Domain)
Pyremius the Gentle is a paradox wrapped in an enigma, his very presence an embodiment of the dual nature of fire—as a destroyer and a renewer. His human form is graced with an inner flame that flickers through his golden locks and blazes in his eyes, a testament to the wild and untamed magic he commands as a Druid of the Circle of Wildfire.
His connection to fire is profound, seeing it not as mere destruction but as a catalyst for regeneration and change. Pyremius harnesses this primal element with a tempered hand, his gentle demeanor belying the formidable power at his command. The flames that dance around him are extensions of his will, a vivid display of his ability to control and channel the raw essence of life and energy.
Despite the fierce aspect of his powers, Pyremius is known for his compassion and warmth. His understanding of the balance of nature and his role as a steward of the flame make him a wise counselor and a valued ally. His hands, often warm to the touch, can ignite a blaze as easily as they can soothe a weary soul.
Sina Alleth’ar
Female Drow Warlock (the Fathomless) / Bard (College of Lore)
Sina Allet’ar is an enigmatic figure, her hair, as white as the silk of the underdark spiders, flows like a ghostly veil, framing a face that is both haunting and captivating. The intricate markings on her forehead suggest a deep connection to the arcane mysteries she has sworn to unravel.
As a Warlock of The Fathomless, Sina commands the profound powers of the deepest oceans. Her pact has granted her control over the crushing depths and the strange creatures that dwell within. Her very presence seems to be surrounded by the pressure of unseen waters, and her eyes glimmer with the bioluminescence of the abyss.
Complementing her warlock’s might, Sina is also a Bard of the College of Lore. Her knowledge of ancient tales and forbidden secrets is vast, and her voice, when she chooses to use it, can weave spells of enchantment and despair. Her songs are as deep as the ocean she is bound to, filled with the melancholy of sunken ships and lost souls.
Her armor carries the motif of the abyssal depths, adorned with symbols that are both beautiful and terrifying. In one hand, she holds a tome aglow with eldritch power, the pages scribed with secrets not meant for the land-dwellers’ eyes. In the other, she holds the power to call forth the cold, suffocating embrace of the deep.
Magrax
Male Half-Orc Barbarian (Path of the Totem Warrior) / Fighter (Cavalier)
Magrax’s visage is a striking fusion of orcish heritage and the battle-hardened features of a seasoned warrior. His skin bears the ashen hue of the half-orc lineage, marked by the scars of countless skirmishes. His eyes, red like smoldering coals, hold a straightforward gaze that reveals a lack of guile and a disdain for the arcane.
As a Barbarian of the Path of the Totem Warrior, Magrax has forged a connection with the spirit animals that guide and empower him. His totemic beliefs grant him powers that are raw and pure, a direct contrast to the magical artifacts he so vehemently distrusts.
Magrax has perfected the art of combat on foot, wielding his halberd with devastating proficiency. His style is straightforward yet effective, relying on brute force and the reach of his weapon rather than finesse or strategy. He fights with the single-mindedness of a charging boar, his swings wide and powerful, his stance unyielding.
Though his intellect may not be his strongest attribute, Magrax’s loyalty and bravery are beyond question. In battle, he is a bulwark against which his enemies break like waves upon the rocks. Magrax may not understand the intricacies of magic or the subtleties of high strategy, but his halberd and his heart are true, and that is enough.
Betrand the Glib
Male Human Wizard (School of Enchantment)
Betrand the Glib is an embodiment of suave intellect and charm, his presence as commanding as the spells at his fingertips. His bald head and neatly groomed beard speak of a man who values precision and clarity, both in his appearance and his magical practice. The spectacles perched on his nose give him a scholarly air, hinting at the countless hours he’s spent poring over ancient tomes and scrolls.
As a Wizard of the School of Enchantment, Betrand wields the subtle art of influence and control with the ease of a born performer. His gestures are fluid, his incantations lyrical, and the magic he channels can sway the hearts and minds of those around him.
His demeanor is one of confidence, a man who knows the power of words and the even greater power of the magic that backs them up. In social gatherings, Betrand is the center of attention, his wit as quick as the spells he casts. In the heat of conflict, he is a calm in the storm, using his enchantments to outmaneuver and outsmart foes who underestimate the might of his mind.
Betrand the Glib is a master of enchantment, his legacy one of beguiled adversaries and allies inspired by his commanding eloquence. His is a path of mastery over the will, where each spell cast is a note in the symphony of his grand design.
Father Tholdur
Male Human Cleric (Death Domain)
Master Tholdur is a figure that commands both fear and respect, his presence a chilling reminder of the inescapable embrace of death. His gaunt visage, marked by time and shadowed by his hood, is the very image of the finality he serves. The lines on his face are like the etchings on a tombstone, each one a story of lives ended and souls claimed.
As a Cleric of the Death Domain devoted to Nerull, the god of death, Tholdur is a solemn custodian of the balance between life and death. His long, pale hair flows like the last breath of the dying, and his hands are as skeletal as the remains that lie in the catacombs and graveyards he frequents. His eyes, dark and deep, hold an unsettling calm, as if reflecting the stillness of the grave. The faint aroma of incense and embalming spices lingers around him, a constant companion to his macabre duty.
In his hand, he often carries a relic or symbol of his god, imbued with the power to both protect the order of life and death and to mete out destruction when necessary. His voice, when he speaks, is a whisper, yet it carries the weight of finality, commanding the spirits and bending the will of the living and the dead alike.
Sinistra
Female Yuan-Ti Sorcerer/Cleric
Sinistra, a striking figure of a yuan-ti woman, stands before you, her bald head adorned with intricate tattoos, and patches of scaly skin peek through her clothing. Her piercing, snake-like eyes seem to peer into your soul as she confidently holds her whip. She is a powerful spellcaster, able to harness both the arcane and the divine, and a master of the necromantic arts, able to call upon the spirits of the dead to do her bidding.
For many years, Sinistra has lived as a hermit, honing her craft and perfecting her abilities. She is not one for idle conversation, preferring to keep to herself and focus on her studies. But do not let her reserved demeanor fool you, Sinistra is a force to be reckoned with. Her mastery over the death domain grants her the power to control the undead, and those who earn her loyalty will find a powerful ally at their side. Sinistra is a solitary figure, but the power she wields is undeniable, and you can’t help but feel her presence. Beware, for those who dare to cross her path, for they will face the consequences of their actions
Aramur
Male Human Rogue (Swashbuckler)
Gather around and listen, for I shall tell you the tale of Aramur, a human rogue like no other. A trickster, a risk-taker, always looking for the next thrill and adventure. He is a dashing rogue, relying on his quick wit, charm, and a bit of luck to get him out of the tight spots he often finds himself in, and he’s not afraid to drag his companions along for the ride. He is a lover of wealth, but equally enjoys spending it as quickly as he acquires it.
He is not one to be told what to do, always trying to break free from any restrictions placed upon him, even if it’s just a subtle, cheeky grin or a wink. He wears stylish leather armor and wields a luckblade, a weapon said to bring good fortune to its wielder. He is always ready for a fight and loves to make a flashy entrance, whether it be after a stealthy sneak up or a daring escape. He is a force to be reckoned with, and a true rogue at heart, his presence will be felt and his story will be told, beware those who dare to cross his path.
Gaziel Waterborne
Male Tiefling Warlock (The Genie)
Gaziel, the tiefling warlock, stands before you, his heritage rooted in the depths of Stygia. He made a pact with Pasha Kalbari al-Durrat al-Amwaj ibn Jari, the Marid ruler of the Elemental Plane of Water, and now wields the power of the famed Red Coral ring. His companion, Jabbar, an imp serves him loyally by his side.
Gaziel is a flamboyant figure, known for his flowery speeches and dramatic gestures. His devil’s sight pierces through all darkness, and his fireballs and eldritch blasts make short work of his enemies. He is a force to be reckoned with, and his enemies tremble at the mere mention of his name. Gaziel is a powerful warlock whose abilities should not be underestimated.
Core i5-6400
Male Warforged Artificer/Wizard
Once a warrior in the great war, Core i5 was purely created to fight and serve. Since the great was has ended he lost a clear purpose and is looking for reasons to keep functioning. He has found an existence without clear purpose hard and is signing on with several different faction and groups in an effort to once again have clear goals.
Core i5’s experiences in the war have left him with a wealth of knowledge and skills that make him a valuable asset to any group or organization. He is a formidable warrior, with a tough and durable body that can withstand heavy combat. He also has a keen intellect and analytical mind, allowing him to quickly process and analyze large amounts of information.
Despite his struggles, Core i5 remains determined to find a new purpose for his existence. He is dedicated to using his abilities for the betterment of others, whether it be through protecting them from harm, or helping them to achieve their own goals.
Kitaya
Female Drow Ranger (Hunter)
Kitaya is a drow ranger who has lived her entire life in the shadows of the Underdark. Her keen senses and sharp intuition are her greatest assets, honed over years of living in a world of darkness and danger.
Fate led Kitaya to meet Nexa, a close friend who revealed the true nature of the drow society to her. Unable to turn a blind eye to the corruption and evil around her, Kitaya fled her birth city at Nexa’s request, leaving behind the only home she had ever known. They made their way through the unfamiliar and hostile landscape, always guided by her loyalty to Nexa and her own sense of justice.
In battle, Kitaya is a fierce and agile fighter, favoring the use of short swords that she wields with deadly precision. Her cloak of elvenkind is a powerful tool that enhances her natural abilities, allowing her to move with the speed and grace of an elf. But it’s her unwavering loyalty that truly sets her apart, a virtue that has guided her through many battles and hardships. Though she may not be the most book-smart of adventurers, she’ll stop at nothing to protect her friends and fight for what she believes is right.
Trellor of the Dreadwood
Male Elf Ranger (Gloom Stalker) / Monk (Way of the Shadow)
Trellor of the Dreadwood is an enigmatic figure, a male elf with sharp features and a lean build. He moves with a feline grace, his lithe body barely making a sound as he glides through the shadows. His hair is a deep black, like the shadows of the forest that he calls home, and his eyes are a piercing and seems to glow in the dim light. He favors the longbow in combat, using it with deadly accuracy to strike his foes from a distance.
Trellor has wandered the world for many years, seeking out new experiences and knowledge. He is a bit of a loner, preferring the company of the trees and animals of the forest to that of other people. He is a skilled acrobat, able to climb trees and cliffs with ease, and his senses are finely tuned to the natural world, allowing him to track his prey with remarkable precision. He is also a master of stealth, able to move through the forest unseen and unheard, and his insight into the intentions of others is uncanny.
Despite his solitary nature, Trellor is not without allies. He has been known to assist those in need, particularly when it comes to protecting the forest and its inhabitants from those who would do them harm. He is always on the lookout for new adventures and challenges, and is rumored to be searching for a lost artifact hidden deep within the Dreadwood. Those who seek him out may find a powerful and mysterious ally.
Sammael the Fallen
Male Fallen Aasimar Paladin (Oath of the Ancients) / Bard (College of Whispers) / Sorcerer (Shadow Magic)
Sammael the Fallen is a striking figure, a male fallen aasimar with jet black hair and piercing blue eyes. His skin is a pallid gray, a stark contrast to the otherworldly glow that surrounds him. He is tall and broad-shouldered, with the muscled build of a warrior. He carries himself with a sense of pride and dignity, despite the tragedy that has befallen him.
Once a powerful angel in the Seven Heavens, Sammael was banished from his celestial home for a transgression that he refuses to speak of. Now, he wanders the mortal world, seeking to redeem himself through acts of heroism and selflessness. As an acolyte, he is well-versed in the teachings of the divine, and he wields his Greatsword of Wounding with deadly proficiency in battle. He is also a talented bard and sorcerer, able to weave illusions and manipulate the shadows to his advantage.
Despite his powers, Sammael is haunted by his past, and his exile has left him with a sense of melancholy and a deep yearning for redemption. He is driven by a sense of duty and a desire to do what is right, even in the face of overwhelming odds. Those who seek his aid may find a powerful ally, one with the skills and determination to see them through even the most dangerous and desperate of situations. However, his tragic past also makes him vulnerable to manipulation, and those who seek to exploit his weaknesses may find themselves facing a powerful and vengeful enemy.
Zentri the Lost Soul
Female Human Barbarian (Path of the Zealot) / Fighter / Rogue (Soulknive)
Zentri the Lost Soul stands as a fierce testament to the resilience and ferocity of the human spirit. Her eyes blaze with an inner fire, a reflection of her tumultuous past and the fervent zeal that fuels her every action. Her hair, pale as the moon’s glow, whips about her in a wild mane, mirroring the untamed energy that she wields in battle.
As a Barbarian walking the Path of the Zealot, Zentri is a warrior driven by divine fury. She battles not just for the thrill of combat, but as a crusader for a cause that she holds dear, though its origins are as mysterious as her own. The divine power that courses through her veins does not merely empower her; it compels her, making her nearly unstoppable in her fervor.
Adding layers to her formidable presence, Zentri is also trained as a Fighter and a Rogue, specifically in the way of the Soulknife. Her martial prowess is unmatched, a deadly dance of steel and strategy. The psionic energy that she channels forms blades of pure mental force, weapons that are as sharp as her wits and as lethal as her resolve.
Grahl Blackskull
Male Dwarf Barbarian (Path of the Totem Warrior) / Monk (Way of the Long Death)
Grahl Blackskull commands attention with his imposing presence, an amalgamation of ancient dwarven heritage and primal warrior spirit. His skin is as tough as the bedrock of the mountains from which his ancestors hewed their kingdoms, and his eyes burn with the fierce determination of one who has faced death and returned unscathed.
As a Barbarian of the Path of the Totem Warrior, Grahl channels the might and wisdom of the beast spirits. His chosen totems, evident from the intricate tattoos that grace his muscular arms, grant him abilities that resonate with the primal forces of nature. His connection to the bear totem bestows upon him a resilience that borders on the legendary, while the eagle spirit sharpens his senses to a supernatural keenness.
Further defying the traditional mold of his kin, Grahl has walked the disciplined path of the Monk, specifically the Way of the Long Death. His understanding of life’s fragile thread is intimate, allowing him to manipulate the very essence of vitality in himself and his foes. He moves with a fluidity that belies his stout form, his hands and feet as deadly as any weapon forged in dwarven fires. To his allies, he is a steadfast protector whose fury is matched only by his insight into the cycle of life and death.
To his enemies, he is the last shadow they see, a force of nature that speaks in the tongues of beasts and wields the inevitability of death with the calm certainty of the ages.
Cyan Bloodbane
Male Dragonborn Paladin (Oath of Conquest) / Sorcerer (Abberant Mind)
Cyan Bloodbane is a formidable presence, a Dragonborn whose very stance speaks of power and unyielding resolve. Clad in armor that intertwines the might of dragon scale with the artistry of a seasoned warrior, his visage is concealed behind a mask that evokes the majesty of draconic heritage. His scales carry the deep green of ancient forests, a color as enigmatic as his origins.
As a Paladin sworn to the Oath of Conquest, Cyan wields his martial prowess not merely as a weapon but as a symbol of order. He seeks to bring dominion over chaos, his conviction as unbreakable as the steel of his blade. Yet, he is also a Sorcerer of the Aberrant Mind, with a connection to the arcane that is as mysterious as it is potent. His powers manifest in ways that warp the fabric of reality, hinting at knowledge and abilities that are as alien as they are formidable.
Cyan’s dual path of dedication has made him a figure of both reverence and fear. His allies value his strength and his strategic mind, while his enemies dread the iron-willed force of his presence. Within him, the disciplined zeal of a paladin coalesces with the arcane insight of a sorcerer, making him a warrior of both sword and spell. His oath is his bond, and his mind is an enigma, together weaving a legacy that will echo through the ages.
Evangelina Sunblessed
Female Protector Aasimar Sorcerer (Divine Soul)
Evangelina Sunblessed is a vision of celestial beauty and grace, with eyes that seem to hold the warmth of the sun itself. Her hair flows like a river of deep auburn, kissed by the light in golden hues. As a Protector Aasimar, she carries the legacy of the divine in every step, her presence both comforting and awe-inspiring. Her wings unfurl with the soft radiance of the dawn, each feather shimmering with a golden glow that promises hope and guidance.
Raised by a secretive order dedicated to preserving the balance of celestial and mortal realms, Evangelina was taught to harness her innate divine magic from a young age. Her sorcerous origin, the Divine Soul, marks her as a chosen conduit for the powers of the gods, allowing her to channel both healing and destructive forces with a mere thought. She wears armor that bears the intricate craftsmanship of her heavenly ancestors, etched with symbols of protection and strength.
Kind-hearted yet fierce in battle, Evangelina wields her powers to protect the innocent and smite those who thrive in darkness. Her aura is a balm to the wounded and a shield against evil. To her allies, she is a beacon of hope, and to her enemies, a righteous flame that purges corruption.
Warpsteel the Wild
Male Warforged Barbarian (Path of Wild Magic) / Fighter (Champion)
Warpsteel the Wild is an enigma, a warforged whose very existence is a fusion of arcane innovation and the chaotic essence of nature. His form is that of a mechanical titan, forged from an alloy that seems to pulse with an inner life, the metal plates etched with runes that glow with a mysterious energy.
Forged in the heart of a magical conflagration, Warpsteel was imbued with the unpredictable power of wild magic as a Barbarian. This energy courses through his circuits, manifesting in surprising and often explosive ways. The magic within him is as much a part of his being as the metal of his construction, making him an unpredictable combatant whose actions can turn the tide of battle in unforeseen ways.
To those who fight alongside him, Warpsteel is a steadfast ally, his mechanical heart incapable of fear or hesitation. To his enemies, he is a force of nature wrapped in steel, as likely to unleash a thunderstorm as he is a flurry of deadly strikes. In the ever-shifting tapestry of battle, Warpsteel the Wild is both the anvil and the hammer, a warrior whose very unpredictability is his greatest strength.
Khasar the Dervish
Male Hobgoblin Wizard (Bladesinger)
Khasar the Dervish is a figure who defies the common expectations of a wizard. His hobgoblin features are sharp and cunning, with eyes that gleam with a feral intelligence and a battle readiness that speaks of a life spent mastering both arcane and martial disciplines. His skin bears the marks of countless duels, each scar a testament to his relentless pursuit of perfection in the deadly dance of combat.
As a Bladesinger, Khasar blends the fluidity of arcane magic with the precision of swordplay. His form is a whirlwind of motion, each step and strike guided by a symphony of spells that flow from him as naturally as breath. He is draped in robes that are as functional as they are symbolic, their vibrant orange hue mirroring the fire that burns within his spirit.
Khasar’s journey into the arcane began with a desire to elevate his martial prowess beyond the limits of physicality. He has honed his body and mind to become an extension of his blade, which he wields with a grace that belies its deadly purpose. The songs he sings are not of words but of movements, a language of steel and spellcraft that he composes in the throes of battle.
Zzresh the Beguiler
Male Lizardfolk Ranger (Fey Wanderer) / Cleric (Order Domain)
Zzresh the Beguiler, with his brilliant blue scales and piercing gaze, emanates an aura of otherworldly charm. As a Lizardfolk, his appearance strikes an intriguing balance between the exotic and the familiar, with a regal bearing that hints at his experience with far-off lands and cultures.
His path as a Fey Wanderer Ranger has led him through the twisting paths of the Feywild, granting him a connection to the arcane mysteries of nature. His travels have imbued him with an enchanting presence, allowing him to influence and confound those he encounters with an effortless charisma.
Zzresh weaves divine magic with his fey-touched abilities, bringing structure to the chaos around him. His spells are cast with meticulous precision, designed to establish control and dictate the flow of battle. He upholds the sacred laws of his deity, his every action a testament to the power of order over chaos.
Zzresh’s has seen many worlds and this is evident in his wide, contemplative eyes and the way he carries himself; he is a creature accustomed to the wonders beyond the mundane world. The staff he carries is not just a weapon, but a symbol of his journey, a companion to his soul’s search for understanding across the planes.
Maximus Decimus Meridius
Male Bugbear Barbarian (Path of the Ancentral Guardian) / Fighter (Battle Master) / Rogue
Maximus Decimus Meridius towers over many, a bugbear whose very name evokes images of legendary gladiators. His fur, a deep and intimidating shade of blue, bristles with the intensity of his focus. The scars adorning his visage are less disfigurements and more a patchwork of honor, each a badge earned in countless skirmishes and silent takedowns.
As a Barbarian on the Path of the Ancestral Guardian, Maximus invokes the spirits of his forebears in battle, their ghostly visages flanking him as he fights. They guide his hand and shield his allies, their whispers from the great beyond melding with his growls of ferocity. His presence on the battlefield is both a comfort to his comrades and a terror to his foes.
With a whip in hand, Maximus becomes a master of reach and control, his weapon cracking with the precision of a tamer’s lash and the bite of a serpent. His opponents often find themselves ensnared before they can even close the distance, his whip a dancing extension of his will.
In the quiet moments away from the clamor of steel and the roar of spells, Maximus is a figure of contemplation, his mind as sharp as the weapons he wields.
Zorsha the Reaver
Female Human Artificer (Artillerist) / Wizard (War Magic)
Zorsha the Reaver is an embodiment of ingenuity and arcane firepower, a rare combination of artificer’s craft and wizardry that makes her a formidable force on any battlefield. Her keen gaze, magnified by the lenses perched on her nose, misses no detail, and her mind is as sharp as the tools of her trade.
As an Artificer of the Artillerist specialty, Zorsha crafts arcane turrets and mechanical wonders that can unleash devastating barrages or provide formidable defenses. She is a master of imbuing objects with magical essence, her creations as much a part of her arsenal as any spell in her grimoire.
In the midst of conflict, Zorsha is a conductor of destruction, her creations and spells harmonizing into a symphony of arcane might. To her comrades, she is the architect of victory, her mind always three steps ahead, her inventions a testament to the power of human ingenuity. To her enemies, Zorsha the Reaver is a storm of steel and sorcery, a human whose intellect is as formidable as any spell she wields.
Taktak Breakbone
Male Goblin Wizard (Bladesinger)
Taktak Breakbone is an unusual sight, a goblin who has risen above the brutish expectations of his race to embrace the elegant and deadly art of the Bladesinger. His eyes sparkle with mischief and intellect, a sharp contrast to the toothy grin that often plays upon his lips. Taktak is diminutive, even for a goblin, but his stature is misleading; within him burns the heart of a giant, and his spirit is as indomitable as the fiercest of warriors.
Cloaked in robes that have seen better days, Taktak’s attire is a hodgepodge of utility and hastily made repairs, each patch and stitch telling a story of narrow escapes and hard-won battles. His hands, though small, are deft and sure, capable of crafting intricate gestures to summon the arcane and of wielding a blade with surprising finesse.
In the quiet halls of arcane study, Taktak is an anomaly, his curious nature driving him to uncover secrets that others might overlook. In the heat of battle, however, he is a force to be reckoned with, his cackling laughter a harbinger of the magical storm he is about to unleash. Taktak Breakbone may be a goblin, but in his heart and by his blade, he is every inch the wizard and warrior, a Bladesinger whose song is one of survival, cunning, and unexpected heroism.
Morgrim Scorpiontail
Male Dwarf Barbarian (Path of the Beast) / Fighter (Champion)
Morgrim Scorpiontail is a sight to behold; a dwarf whose reputation is as formidable as his physical presence. His brawny arms and broad chest tell tales of countless battles and hard-won victories. His beard, a cascade of fiery orange, is adorned with beads and rings – trophies from vanquished foes and symbols of his clan.
As a Barbarian on the Path of the Beast, Morgrim has embraced his primal nature, allowing him to manifest physical attributes reminiscent of the creatures he embodies. His namesake, the scorpion tail, is the stuff of legends, a deadly weapon that he wields with as much skill as the formidable axe in his hands.
His face, etched with lines of determination and the scars of past glories, is often set in a grimace that intimidates his opponents before a word is even spoken. Yet, those who know him speak of a loyalty as steadfast as the mountains from which he hails, and a sense of honor that is as unyielding as his muscular frame.
Kara Lightningfeather
A Female Aarakocra Monk / Wizard (Bladesinger)
Kara Lightningfeather possesses an elegance that is the envy of the skies. An Aarakocra of vibrant plumage, her feathers transition from the bright yellows of a morning sun to the deep greens of a dense forest canopy. Her eyes, sharp and discerning, reflect a clarity of purpose and an intelligence that transcends the wild beauty of her appearance.
As a Monk, Kara has honed the discipline of her body and mind, her movements a testament to the harmony of wind and wing. She is fluidity incarnate, each strike and parry flowing into the next with the grace of a bird in flight. The scarlet scarf around her neck flutters with her movements, a bright contrast to her feathers, symbolic of the blood of her lineage.
Her training as a Wizard in the art of the Bladesinger brings a unique blend of martial prowess and arcane mastery. Kara wields her magic with the same precision as her physical attacks, her spells cast with gestures as natural as the beat of her wings. She dances the Bladesong amidst her foes, her body and magic moving in unison to weave a tapestry of destruction that is as mesmerizing as it is deadly.
Zzeras the Unforger
Male Warforged Artificer / Cleric (Forge Domain) / Fighter
Zzeras the Unforger is a formidable creation, a Warforged whose very existence is a blend of arcane engineering and divine alchemy. His body, a masterwork of metal and magic, radiates the heat of a forge’s heart, the glow of embers pulsing from within his chest. His eyes, shining with a fierce blue light, pierce through the haze of battle, reflecting a soul crafted by artifice and blessed by the gods of the forge.
As an Artificer, Zzeras is a tinkerer and inventor, his hands as skilled in the creation of mystical devices as they are in the art of war. His body is his workshop, with compartments and panels that open to reveal tools and gadgets of his own making. The arcane energies that power him also fuel his creations, allowing him to conjure mechanical wonders and magical effects with a thought.
His devotion to the Forge Domain as a Cleric is evident in the divine symbols etched into his metal frame. He worships through work, each strike of hammer on anvil a prayer, each creation a tribute to the divine forces that govern creation and destruction. The blessing of his deity infuses him with the ability to strengthen his allies’ resolve and equipment, and to weaken the resolve of his enemies.
In the heat of battle, Zzeras the Unforger is a whirlwind of steel and flame, his form unyielding and his strikes imbued with the power of creation and destruction. He is an avatar of the relentless march of progress, his hands shaping the battlefield as a smith shapes metal, with force, fire, and an unbreakable will.
Hama the Ratcatcher
A Human Male Fighter (Battlemaster) / Ranger (Swarmkeeper)
Hama the Ratcatcher is a youthful figure, his teenage years belying the steely resolve in his eyes and the scars that map his journey from street urchin to master tactician. His youthful face, often smeared with the grime of the alleys he once called home and he is often accompanied by a swarm of rats—the very creatures that were his first companions and protectors in the unforgiving urban sprawl.
As a Fighter in the Battlemaster discipline, Hama has an innate talent for strategy and combat that surpasses his age. His maneuvers with the heavy crossbow—a weapon of choice that allows him to engage from a distance—are executed with a precision that hints at a natural affinity for warfare.
In the wild blend of his Ranger’s path as a Swarmkeeper, Hama has found kinship with the rats that once shared his plight on the streets. He commands them with an unspoken bond, a shared experience of having to fight for every scrap. These rats are not just a weapon in his arsenal; they are his eyes and ears, his warning system, and his ever-present army, ready to swarm upon his foes at his behest.
Despite his youth, Hama carries himself with an old soul’s presence. His past life as a street urchin has ingrained in him a survivor’s instincts and a leader’s heart.
Spinella Methys
Female Gem Dragonborn Monk (Way of the Ascendant Dragon) / Cleric (Light Domain)
Spinella Methys is an individual whose essence seems to straddle the line between the ethereal and the material. Her scales, reminiscent of the precious stones found deep within the earth, catch the ambient light and reflect it in subtle, glowing hues. The intelligent gaze from her green eyes conveys a deep understanding of the world around her, hinting at a life dedicated to both contemplative study and the pursuit of spiritual ascension.
As a disciple of the Way of the Ascendant Dragon, Spinella’s discipline is evident in her poised, graceful posture, embodying the sacred dragon spirits that guide her path. Her movements carry the weight and wisdom of her draconic ancestors, balancing the raw power of a dragon’s breath with the controlled, precise strikes of a seasoned monk.
Her devotion as a Cleric of the Light Domain manifests in the gentle radiance that seems to emanate from her very being. She is a beacon in the darkness, her presence alone acting as a ward against shadow and despair. The flame she tenderly holds symbolizes the inner light that she nurtures within herself and offers to those in need, a flame of hope, guidance, and protection.
Anansi the Gleaming
Warforged Male Rogue (Arcane Trickster) / Artificer (Armorer)
Anansi the Gleaming is a fusion of arcane subtlety and technological mastery, his warforged form a marvel of both magical and mechanical engineering. His chassis, etched with glowing runes and sleek panels, is the epitome of infiltrator armor mode—designed for stealth and espionage. The rapier he wields is a slim blade of precision, a tool for both offense and deft manipulation.
As an Arcane Trickster, Anansi’s movements are accompanied by a whisper of enchantment, his gestures summoning illusions and spells that distract and deceive. His eyes, illuminated with an inner light, scan his surroundings with a predator’s focus, calculating the angles and edges of every shadow he might use to his advantage.
His past as a criminal and spy is etched into every joint and gear, his body a repository of secrets and stolen treasures. Anansi’s artificer skills are especially evident in the Armorer subclass he has mastered, which allows him to adapt his form to any challenge. His armor shifts and changes with a thought, its appearance as malleable as the role he needs to play.
Morgath the Cancerous
Male Tiefling Warlock (Fiend Pact) / Sorcerer (Shadow Magic)
Morgath the Cancerous is a figure who wears his infernal heritage like a cloak of power, his Baalzebul Tiefling bloodline manifesting in the dark majesty of his horns and the foreboding presence he exudes. His skin, the color of a moonless night, is marked with sigils that pulse with an eerie glow, betraying the fiendish pact that grants him his dark abilities. The calculating gaze from his eyes promises both knowledge and danger, the windows to a soul that has traversed realms most dare not speak of.
As a Warlock bound by a Fiend Pact, Morgath has consorted with entities from the lower planes, his powers a gift—or a curse—from the very depths of the Abyss. The jar he holds contains a writhing essence, a sample of the malignant energies he has mastered. His fingertips, barely grazing his chin, suggest a mind always plotting, always scheming, with machinations as intricate as the amulets and talismans that adorn his form.
The Shadow Magic that flows through his veins as a Sorcerer complements his warlock’s might, allowing him to weave spells that manipulate darkness and fear with terrifying precision. He is an enigma, a Far Traveler whose journeys have taken him beyond the borders of the known world and into the secret places where shadows reign supreme.
Stratos the Seeker
Male Kenku Cleric (Twilight Domain) / Monk (Way of the Astral Self)
Stratos the Seeker emerges from the shadows, an enigmatic Kenku whose journey has taken him from the squalor of the streets to the contemplation of the cosmos. His plumage, dark as the void between stars, is occasionally kissed by the shimmer of twilight, hinting at the domain of his divine worship. His eyes, glowing with an otherworldly light, scan the horizon for truths yet to be uncovered.
As a Twilight Domain Cleric, Stratos is a guardian of the delicate balance between light and darkness, his powers a testament to the fading luminescence of dusk and the comforting shadows of the evening. His hands, wrapped in the vestments of his calling, are capable of channeling the protective energies of his domain, casting a safeguard against the terrors that lurk in the night.
The Way of the Astral Self that he follows as a Monk allows Stratos to manifest aspects of his spiritual essence, giving form to the inner strength that has seen him through his harshest trials. His astral visage is a spectral projection that embodies his quest for identity and belonging, a quest that all Kenku share in their heart of hearts.
Stratos’s background as an urchin is never far from his present, the instincts and skills honed from a youth spent surviving the unforgiving urban jungle. The cunning and resourcefulness that kept him alive are now the tools he uses to navigate the greater mysteries of his current path.
Gisela the Mage Slayer
Female Yuan-Ti Paladin (Oath of the Ancients) / Warlock (The Fathomless)
Gisela the Mage Slayer is an enigmatic figure, her Yuan-Ti heritage granting her an exotic allure that belies the lethal warrior within. Her eyes are windows to a soul tempered by the ancient magics of her dual paths, and her presence is as commanding as it is unsettling.
As a Paladin sworn to the Oath of the Ancients, Gisela is a guardian of all that is ancient and venerable. Her resolve is fortified by the arcane forces of nature, her longsword an extension of her unwavering will to protect the sacred from the corruption of arcane usurpers. Her armor, resplendent and impenetrable, is adorned with motifs that harken back to the primeval forests and the deep, echoing abysses of the oceans, embodying the timeless strength of the earth and sea.
Her pact as a Warlock has intertwined her fate with the inscrutable entities of the deep, granting her the power to channel the destructive force of Eldritch Blast, each crackling arc of energy a testament to her boundless authority over the ancient magics she wields.
Gisela spent much time in the farthest reaches of the world, where the arcane energies pulse strongest and the line between the natural and supernatural blurs. Her understanding of the wilds makes her an adept hunter, her skills honed to track down and vanquish those who would dare to defy the ancient order she upholds.
Henry de la Croix
Male Human Monk (Way of the Drunken Master) / Rogue (Swashbuckler)
Henry de la Croix is a man whose charm and disarming smile are as well-known as his reputation for being an unpredictable combatant. His eyes, sharp and full of mirth, mirror the playful yet dangerous nature of a Drunken Master, and his athletic build moves with an ease that belies his true martial prowess.
As a Monk following the Way of the Drunken Master, Henry’s fighting style is fluid and surprising, making it seem as though he stumbles and sways without purpose. Yet each “misstep” is intentional, leading to a series of deft strikes that leave his opponents bewildered and defeated. His movements are a dance, a performance born from years of training and honed in countless tavern brawls and street skirmishes.
Henry’s background as an entertainer is evident in his attire and the way he carries himself. His clothes, though practical for mobility, carry the flair of a performer, with ruffles and a leather cuirass that speak of a man who knows the stage as well as the shadowy corners of a tavern. The tankard and cutlery of his trade are never far from his reach, props in the grand theatre of life.
In the company of others, Henry de la Croix is the soul of the party, his stories as captivating as the performances he gives. His humor and light-hearted demeanor, however, mask the sharp mind and keen observation skills that make him a formidable Rogue.
Kelanen the Swordsoul
Male Half-Elf Rogue (Soulknive) / Bard (College of Swords)
Kelanen the Swordsoul carries the legacy of two worlds within him, his half-elf lineage granting him a visage that is both striking and mysterious. His sharp, intelligent eyes are a window into a soul that is both introspective and vivacious, a duality that defines his existence. The slight upturn of his lips suggests a confidence born from a life of daring exploits and charismatic performances.
As a Rogue embracing the path of the Soulknife, Kelanen has honed the ability to manifest blades of psychic energy, weapons that are as much a part of him as his own thoughts. These ethereal blades are a reflection of his inner self, sharpened by discipline and a keen understanding of the mind’s hidden powers.
Kelanen’s attire is a blend of practicality and finesse, reflecting his adventurous spirit and the flamboyant flair of a performer. The armor he dons is reinforced at the vital points, allowing for fluid movement without sacrificing protection. The sigils and embellishments that adorn his clothing pay homage to his heritage and the storied history of the bards and rogues who have shaped his art.
In the company of his companions, Kelanen is a dynamic presence, his dual nature as both thinker and entertainer bringing both depth and levity to the group. His half-elf grace and the psionic edge he wields with a flourish make him a multifaceted ally in any endeavor.
Sybilla the Sibilant
Female Pureblood Yuan-Ti Paladin (Oathbreaker) / Sorcerer (Shadow Magic) / Warlock (Hexblade)
Sybilla the Sibilant, once a devoted protector of her Yuan-Ti brethren, now walks the path of the Oathbreaker, her serpentine heritage intertwined with a tapestry of betrayal and newfound allegiance. Her visage, a blend of Yuan-Ti elegance and mortal allure, veils the tumult of her forsaken duty.
Her tale took a fateful turn at the siege of a Yuan-Ti bastion. As the stronghold’s defenses crumbled, an otherworldly entity known as the Hexblade came to her with a sinister proposal: its infernal aid in exchange for her eternal servitude. In desperation, she accepted, severing her sacred oaths to her elders and binding herself to its will. Her armor, once a symbol of her dedication, now bears the darkened sigils of her broken promises.
Sybilla’s sorcery, drawn from the shadowy recesses of the world, has grown only more potent since her pact. The dark energies she commands writhe and twist around her, a constant dance of darkness that obeys her every command.
As a soldier, she was unyielding and disciplined, but the Hexblade has honed her martial might into something far more formidable. Her blade, a manifestation of her pact, thirsts for the souls it reaps, each strike echoing the whispers of her patron’s insatiable hunger.
Sybilla the Sibilant is a reminder of the price of power and the weight of an oath broken. Her name, once chanted with reverence within the halls of her kin, now serves as a cautionary whisper among her people, a tale of what awaits those who forsake their sacred duties for darker powers.
Apis Melifera
Male Lizardfolk Druid (Circle of Stars) / Ranger (Swarmkeeper)
Apis Melifera, a male Lizardfolk of enigmatic origins, embodies the mystique of the untamed wilds. As a Druid of the Circle of Stars, his connection to the celestial bodies guides him, his eyes reflecting the constellations that whisper ancient secrets. His Ranger training as a Swarmkeeper allows him to command the natural swarms of the world, his allies buzzing in harmonious accord with his will.
Distinguished by his vibrant, leaf-like frills and the warm glow of his amber eyes, Apis is a figure of primal power and otherworldly wisdom. Clad in armor that blends the craftsmanship of distant lands with the ruggedness of the marshes, he wields the magic of his druidic circle with a serene confidence, channeling the energy of the stars into his earthly endeavors.
In combat, Apis’s shillelagh is not just a weapon but an extension of his will, each strike resonating with the force of the starry sky. His connection to swarms turns the smallest creatures into a formidable force, each creature a testament to his bond with nature’s most overlooked soldiers.
But it’s not just the might of the swarm or the call of the stars that defines Apis Melifera. It’s the sense of wonder he carries from his travels, the stories etched into his scales, and the quiet authority with which he walks a path laid out by the constellations. He is a guardian of nature’s mysteries and a herald of the celestial dance that plays out above, a Lizardfolk whose tale is sung in the rustling leaves and the soft glow of fireflies under a starlit sky.
Maelestor Rex
Male Black Dragon Rogue (Swashbuckler) / Sorcerer (Shadow Magic)
Maelestor Rex, with the cunning of a rogue and the arcane power of a sorcerer, stands as a formidable figure from the shadows. His scales, dark as a moonless night, absorb light and exude an aura of mystery and danger. As a Swashbuckler, Maelestor combines charm and daring with deadly precision, while his Shadow Magic heritage allows him to manipulate the darkness to his will, casting spells that warp the fabric of reality itself.
Raised on the unforgiving streets as an urchin, Maelestor learned to rely on his wits and agility to survive. The harsh lessons of his youth have honed his instincts, making him a master of stealth and subtlety.Â
Cloaked in a regal purple scarf—a stark contrast to his dark form—Maelestor moves with an elegant, if somewhat menacing, grace. His eyes, glowing with an inner fire, are windows to a soul shaped by hardship yet unyielding in its pursuit of power and self-mastery.
In battle, Maelestor is a specter of wrath, his rogue training allowing him to strike where least expected, while his sorcerous might invokes the very shadows to confound and destroy his enemies. Yet, there is an intelligence and depth to him that belies his monstrous form, a reminder of the complex creature that he is—a being not born to darkness, but forged in it.
Tammy “the Trickster” Proudfoot
Female Halfling Fighter (Rune Knight) / Wizard (Diviner)
Tammy “the Trickster” Proudfoot is a halfling whose reputation on the battlefield is as grand as the tales that follow her. Clad in armor etched with mystic runes, Tammy’s stature belies the enormity of her presence in the throes of combat. Her vibrant red hair is a banner of her fierce spirit, and the constellation of freckles across her cheeks and nose are reminiscent of the playful mirth she brings to the grimmest of fights.
Raised amongst the disciplined ranks of soldiers, Tammy combines the strategic acumen of a seasoned fighter with the arcane foresight of a seer. Her uncanny ability to emerge unscathed where others would falter has spawned legends, attributing her with a charm that twists fortune’s favor in her direction.
In the thick of battle, Tammy is a guardian not just of her allies but of the future they fight for. With a whisper to her runes, she can cloud an adversary’s judgment or fortify a comrade’s resolve. Her preternatural anticipation of enemy movements seems almost otherworldly, as though she’s privy to the whims of destiny itself.
To witness her in combat is to see the threads of potentiality weave around her, each step and strike guided by a dance with chance that only she seems to hear. Her laughter rings out, a defiant sound that challenges the grim specter of defeat, inviting all who hear it to join in the revelry of her game—a game played not with cards or dice, but with the very fates of those she meets.
Granite
Male Goliath Cleric (Forge Domain)
Granite stands as a monolith among his peers, a towering Goliath whose very presence is as unyielding and awe-inspiring as the mountain peaks of his homeland. His skin holds the hue of storm-laden skies, etched with lines and patterns that mirror the intricate artisanship he has mastered over a lifetime.
As a forge domain cleric, Granite is the anvil upon which the will of the divine hammers down. He carries the legacy of his guild not just in the insignias that adorn his vestments but in the hallowed tools and sacred craft he wields in service to his deity.
His weapon of choice, the maul, is a testament to his dual nature: it is both a creator’s instrument and a warrior’s armament. With each swing, he shapes destiny, forging a path for those who follow. His hands, large and calloused, are ever ready to mold the raw materials of the world into artifacts of great power and beauty.
In the hushed whispers of the guild halls, they say Granite’s hands can coax the flame to dance and the metal to sing. His art is his prayer, and the forge’s glow his meditation. In the heart of the forge’s fire, amidst the ringing of hammer on anvil, is where Granite finds his truth—a truth he shapes with every beat of his heart and strike of his maul.
Ozrikotep
Male Human Cleric (Life Domain) / Druid (Circle of Stars)
Ozrikotep is a paragon of healing and celestial guidance, a stoic guardian cloaked in armor that seems to pulse with a life of its own. His human visage is obscured, lending him an air of mystery and ancient wisdom that belies his mortal origins.
As a cleric of the life domain, he is a beacon of restoration, wielding his powers to mend bone and bolster spirit. His connection to the celestial bodies grants him insights from the Circle of Stars, turning his gaze ever skyward to seek the patterns that govern fate.
The hermitage has honed Ozrikotep’s contemplative nature, allowing him to commune deeply with the forces that weave life’s tapestry. His solitude is not loneliness but a profound connection to the heartbeat of the universe.
In his hands, Ozrikotep channels the brilliance of Guiding Bolts, calling upon the stars to direct his aim. These bolts of radiant energy serve as beacons, illuminating the path for his allies and searing through the darkness that threatens to engulf hope.
Yet, despite his formidable presence and the arcane power at his command, Ozrikotep’s essence is that of a healer first. His touch is gentle, his words are soothing, and his actions are directed towards the preservation of life. With every healed wound and every comforted soul, Ozrikotep fulfills his sacred oath, an eternal custodian of life’s delicate flame.
Grom the Silent
Male Bugbear Ranger (Gloom Stalker) / Rogue (Assassin)
Grom the Silent is the embodiment of the shadows that stretch at twilight, his towering bugbear form a specter in the dimming light. His fur, mottled with the dusky colors of the forest’s undergrowth, allows him to blend into the darkness seamlessly. The red glow of his eyes pierces the gloom, a predator’s gaze that locks onto his prey with chilling precision.
As a Gloom Stalker Ranger, Grom has mastered the art of moving unseen and unheard through the twilight realm. His instincts are honed to such a fine edge that he becomes one with the darkness, his presence as fleeting as a whisper on the wind. His steps leave no trace, his passage known only by the silence that falls in his wake.
Grom is a deadly force, a bringer of swift and silent endings. His weapons are as much a part of him as his savage grace; the bow that sends arrows whispering death from the shadows, the knife that gleams with a lethal promise in the moonlight. Every tool at his disposal is chosen for its efficiency in the quiet dispatch of his targets.
Ramirez the Rake
Male Shadar-Kai Fighter (Battlemaster) / Rogue (Swashbuckler)
Ramirez the Rake stands as a stark figure against the twilight realm from which he hails. His Shadar-Kai origins are evident in his ash-pale skin and the piercing, shadowy depths of his eyes, which burn with an intense, otherworldly light. His silver-white hair, tinged with a hint of the ethereal gloom of the Shadowfell, flows wildly, suggesting a life lived on the edge of both sword and shadow.
A Fighter trained as a Battlemaster, Ramirez wields his weapon with a precision and artistry that can only be achieved through rigorous discipline and a deep understanding of the myriad ways of combat. His maneuvers are as strategic as they are brutal, a dance of steel that leaves his enemies bewildered and vanquished.
Ramirez combines charm with lethal agility. His duelist’s grace is a sight to behold; he moves through battles with a charismatic flair that belies the deadly intent behind each thrust and parry. His fighting style is a blur of motion, each attack a calculated stroke meant to disarm and disorient.
Adorned in finely crafted armor that is both ornamental and functional, Ramirez carries the elegance of the court into the chaos of battle. His attire is as much a part of his persona as the blade he carries—a statement of a life less ordinary, one that thrives on adventure and the thrill of the unknown.
Wrynn Talonheart
Female Bugbear Barbarian (Path of the Beast) / Monk (Way of the Open Hand)
Wrynn Talonheart stands as a testament to the raw and untamed fury of the wild, her imposing bugbear form adorned with the scars and tokens of countless battles. Her mane, wild and windswept, frames a visage that is as fierce as it is focused, with eyes that burn with the intensity of a warrior’s spirit.
Wrynn draws upon primal instincts and the ferocious power of nature’s most fearsome predators. Her combat style is a maelstrom of feral grace and brutal efficiency, embodying the very essence of the beasts she emulates. The totemic markings on her fur and the talons that she wields are not just weapons, but extensions of her savage soul.
Her training as a Monk of the Way of the Open Hand has honed her natural prowess, granting her a mastery of body and ki that belies her brutish appearance. Alternating savage spear strikes with disciplined strikes and fluid movement of her body, she demonstrates the harmony of raw strength and refined technique, her hands and heart guided by the wisdom of her monastic teachings.
Wrynn’s background as a soldier has instilled in her a sense of camaraderie and tactical acumen and prefers a no-nonsense approach to warfare with a discipline and endurance required to survive the rigors of battle.
Kokoro the Piercing
Male Human Monk (Way of the Kensei) / Ranger (Hunter)
Kokoro the Piercing embodies the calm before the storm, his stoic human visage marked by an inner serenity forged through years of solitude. His eyes, deep and discerning, seem to look through the world’s facade, reflecting the profound discovery he made during his hermitage—a secret knowledge that grants him an aura of quiet authority.
Trained as a Monk of the Way of the Kensei, Kokoro has achieved a mastery over weapons that transcends mere skill. Each blade he wields is an extension of his being, every strike a manifestation of his precise, deliberate nature. His hands, though unadorned, are lethal instruments, honed by a lifetime of disciplined practice.
In his journey Kokoro has learned to read the language of the wild, to track his prey with a patience and efficiency that is almost meditative. His understanding of the hunt is both literal and metaphorical, each pursuit a step closer to the truths he seeks.
His garb is a blend of simplicity and significance, each fold of his robe and each emblem he carries bearing a symbolism understood by few. His attire speaks of his hermit past and his monk’s future—a journey between isolation and the profound need to engage with the world to fulfill his destiny.
Grath the Holy
Male Orc Barbarian (Path of the Zealot)
Grath the Holy is an imposing figure, an orc whose mere presence commands attention and speaks volumes of the fervent zeal with which he lives his life. His muscular form is a tapestry of battle scars and ritualistic tattoos that glow with an inner light, symbols of the divine wrath he channels in combat.
As a Zealot Barbarian, Grath’s ferocity is more than just physical might—it is a holy rite, his every swing imbued with a divine purpose. His path is one of righteous fury, his rage a conduit for celestial power that makes him an avatar of battle. The dark fire in his eyes reflects an unquenchable spirit that seeks to smite the unworthy and protect the tenets of his faith.
Grath’s has learned to survive against all odds, to respect the harshness of the wilderness, and to understand the natural order’s raw beauty. His instincts are as sharp and each strike of the great maul he wields is an echo of the wild lands that forged his indomitable will.
His armor, adorned with spikes and sacred emblems, is less protective gear and more a declaration of his devotion. The symbols etched into the metal resonate with his own tattoos, creating a harmony of spiritual and physical defenses. The necklace of bones around his neck rattles with his every move, a reminder of the mortality he faces and defies each day.
Grizmaur the Oathblade
Female Half-Drow Paladin (Oathbreaker) / Warlock (Hexblade)
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Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Flamehair
Female Goliath Fighter (Psi Warrior)
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Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Teek Shrugs
Male Goblin Monk (Way of the Open Hand)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Salur “The Phantom”Anelas
Human Male Wizard (Illusionist) / Figher (Battle Master) / Rogue (Assassin)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Denethorn
Male Human Cleric (Tempest Domain)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Phandar
Human Male Druid (Circle of the Shepherd)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Maeril
Male Human Paladin (Oath of Conquest) / Sorcerer (Divine Soul)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Ehlenestra
Female Wood Elf Ranger (Gloom Stalker) / Monk (Kensai)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Aramea
Female Human Rogue (Swashbuckler) / Bard (College of Swords)
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Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Trebain Thunderstride
Male Blue Dragonborn Paladin (Oath of Vengeance) / Sorcerer (Abberant Mind)
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Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Taron the Fallen
Male Human Paladin (Oathbreaker) / Warlock (Hexblade)
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Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Nagan
Male Chromatic Dragonborn Sorcerer (Draconic Bloodline)
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Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Usurpator
Male High Elf Fighter (Eldritch Knight) / Wizard (Abjurer)
Usurpator stands as a testament to the arcane prowess and martial discipline of the High Elves. With eyes that pierce through the veils of deception and a presence that commands attention, he embodies the formidable essence of an Eldritch Knight, blending swordplay with sorcery to devastating effect.
Clad in intricately crafted dragon armor that seems to sing with a magic of its own, Usurpator is both a scholar of the arcane and a master of its application in battle. His knowledge as a Sage of magical theory is not merely academic; it is woven into every spell he casts, every ward he conjures, and every enemy he vanquishes.
As an Abjurer, Usurpator is a bulwark against the dark arts, a protector whose spells create an impenetrable shield around himself and his allies. His hands, equally comfortable with the weight of a tome as with the hilt of a blade, are instruments of power that shape the very fabric of reality.
Usurpator’s path is not one of blind ambition but of calculated ascension, where every step is planned with the precision of a chess master. In his quest for mastery over both the martial and the magical, he stands as a beacon of high elven intellect and elegance, a force to be reckoned with, and a protector of the ancient wisdom of his people.
Roxy
Female Changeling Bard (College of Swords)
Roxy is the embodiment of ambition and yearning for the spotlight. With the mutable grace of her changeling heritage and the swashbuckling flair of a Bard from the College of Swords, she is a whirlwind of drama and excitement. Roxy is driven by a thirst for adventure, a deep-seated desire for renown, and an insatiable appetite for life’s thrills.
Her eyes, the color of molten gold, burn with a fierce determination to etch her name across the annals of Khorvaire’s history. Roxy’s pale skin is often offset by her platinum blonde hair, which flows like a banner of her own uniqueness. Her attire is as fluid as her identity, shifting from the simple elegance of a gown to the intricate ostentation befitting high society’s elite, always ensuring she captures the admiration she craves.
Roxy’s past is a canvas of shadows, the details of her origin as elusive as her natural form. She sidesteps inquiries with a joke, a smile, or a deft change of topic, ever guarding the secrets that lurk within. Yet, her mysterious past propels her forward, forging an identity so dazzling that it eclipses any need to look backward.
Her goals are clear: to dazzle the crowds of Menthis, to take center stage in Sharn’s most lauded theaters, and to have her tales of valor and daring sung by every bard and minstrel. Roxy’s pursuit of fame is relentless, and she views the world as a treasure trove of opportunities ripe for the taking.
But beneath the veneer of confidence and bravado, Roxy harbors a wariness towards the Trust and an inexplicable aversion to the Quori. These fears are shadows without form in her mind, specters of a past she cannot recall. Yet they are as much a part of her as her love for the limelight.
Roxy is a creature of the moment, impulsive and free-spirited, challenging the world to either follow her lead or get out of her way. She doesn’t just seek to make her mark on the world; she intends to rewrite the stars, ensuring that her legacy is as unforgettable as the changeling herself.
Morkhar Irontongue
Male Hobgoblin Cleric (Forge Domain) / Artificer (Battlesmith) / Wizard (Warmage)
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Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Allarielle the Radiant
Female Water Genasi Ranger (Horizon Walker) / Cleric (Light Domain)
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Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Soten the Seeker
Male Human Monk
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Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Avalynn the Lasher
Female Aarakocra Barbarian (Path of the Totem Warrior) / Rogue (Scout)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Warmain
Male Half-Orc Paladin (Oath of Conquest)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Nexa
Female Dark Elf Rogue (Assassin) / Warlock (Great Old One)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Kuat
Male Half-Elf Bard
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Ozone
Male Air Genasi Cleric (Tempest Domain) / Sorcerer (Storm Sorcery)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Nocta
Female Human Warlock (College of Whispers) / Bard (Hexblade)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Solon
Male Human Fighter (Battlemaster) / Barbarian (Path of the Totem Warrior) / Wizard (Diviner)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.
Vhar
Male Bugbear Fighter (Cavalier)
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam iaculis pellentesque ipsum non viverra. Donec quis consectetur nisi, in tempor metus. Mauris vel lacus magna. Donec vitae magna purus. Morbi molestie vestibulum tellus, commodo egestas metus. Morbi a ex a nisl posuere semper. In luctus congue nulla nec tristique. Nam nec felis ut diam sagittis suscipit quis sit amet odio.
Nulla facilisi. Aenean vestibulum sapien a ante ornare maximus. Proin vestibulum vestibulum tempus. Donec tempor nulla non erat finibus, ac cursus quam maximus. Vivamus egestas orci velit, ut mattis dui ullamcorper vel. Mauris efficitur tempor tempor. Quisque vel odio justo. Praesent a urna vehicula, ornare dui a, pharetra ex. Phasellus efficitur nisi ut tortor consequat feugiat. Sed elementum, turpis ut efficitur finibus, arcu lectus luctus lacus, a tempus arcu dui nec massa.